题目
英语翻译
The aim of this paper is to establish key issues that a theory of production should
address,to conceptualize these issues and to sketch an account of their interaction.
Aristotle's analyses of knowledge and causality are used,in conjunction with
Wittgenstein's concept of language games,to integrate the insights of transformation-
flow-value (TFV) theory and the language action perspective (LAP) within a
framework derived from Liker (2004).Building on Liker,we identify four language
games that are necessary for production:
1.drawing on scientific knowledge to determine the best physical arrangements
for the achievement of a pre-given value;
2.two value discourses which determine
(a) the target value for (1) and
(b) the human relations which will enable the achievement of (1) - Liker's
‘long term philosophy’ and ‘developing people and organization’,plus
the Language Action Perspective;
3.a discourse of learning and knowledge with the aim of continual
improvement.
Four of the key concepts used in these games are identified (flow; work,knowledge
and commitment) and related to the functions of management.Finally,an overall
theoretical framework is proposed.
The aim of this paper is to establish key issues that a theory of production should
address,to conceptualize these issues and to sketch an account of their interaction.
Aristotle's analyses of knowledge and causality are used,in conjunction with
Wittgenstein's concept of language games,to integrate the insights of transformation-
flow-value (TFV) theory and the language action perspective (LAP) within a
framework derived from Liker (2004).Building on Liker,we identify four language
games that are necessary for production:
1.drawing on scientific knowledge to determine the best physical arrangements
for the achievement of a pre-given value;
2.two value discourses which determine
(a) the target value for (1) and
(b) the human relations which will enable the achievement of (1) - Liker's
‘long term philosophy’ and ‘developing people and organization’,plus
the Language Action Perspective;
3.a discourse of learning and knowledge with the aim of continual
improvement.
Four of the key concepts used in these games are identified (flow; work,knowledge
and commitment) and related to the functions of management.Finally,an overall
theoretical framework is proposed.
提问时间:2021-03-22
答案
本论文的目的是建立一个理论的关键问题,生产shouldaddress,概念化这些问题和素描一个帐户的互动.亚里士多德的分析和因果关系的知识,使用withWittgenstein结合的概念的语言游戏,集成的见解变换流值(TFV)理论和语言动...
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