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英语翻译
一般在人们眼中,角色设计都容易被理解为角色造型设计,是美术性质的工作,这是一个很大的误会.诚然,动画角色设计最终都是以造型来呈现的,但如果我们的设计理念仅仅局限在美术造型的范畴,仅仅局限于在角色造型的审美性上去下工夫,创造一个仅仅在外在的形式上有审美价值的角色形象,设计必然缺乏思想,所设计的角色必然缺乏灵魂与精神,缺乏感染力.在图形时代,我们周围有各种各样的动画角色形象资料,如果角色的设计没有特定的目标和要求,没有更深层次的思考,那和随意抄袭一个形象有什么差异呢?所以,角色设计不光是一个造型设计的问题.立足于角色塑造为目的的设计与单纯以造型为目的的设计在思考方式上是截然不同的.
关键词 角色; 动画;性格;剧本;造型;戏剧

提问时间:2020-11-27

答案
General in the eyes of the people, character design is easy to be understood as character design, art is the nature of the work, this is a big misunderstanding. Indeed, the character design for animation are ultimately to form to appear, but if we design concept only limited in the arts category, only in the role modelling aesthetic to the next time, to create a just in external form on the aesthetic value of the image design, inevitable lack of thought, the design the role of inevitable lack of soul and spirit, lack the appeal. In the graphic era, around us there are a variety of animation role image data, if the character design without specific objectives and requirements, no deeper thoughts, the casual copying an image of what's the difference? Therefore, character design is not only a design problem. Based on the role of shape for the purpose of the design and simple shapes for the purpose of the design in the way of thinking is different.
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